Last cached sync: 2026-10-19T03:23:41+00:00 · 92 messages
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♰r⋿⋿🪓
2026-10-18 17:17
Base saving will be updated from 4 to 6 saves from the coming restart
♰r⋿⋿🪓
2026-10-12 21:35 edited 2026-10-12 22:41
@everyone
So the live map reset skills was bugged, it did reset but it also reset the self traits which bugged it and gave the points it had as points you can use. This happened because of the latest update by the game developers which changed certain coding which I used to make this work properly.
- If you have self traits bugged you need to craft the items to remove them and start them again. ( by bugged I mean you have everything set to 0 even if you try to start it again)
So how will you reset skills now?
Grandpa's Forgetting Elixir has been removed as people where resetting even the self traits (If you have it or it's for sale somewhere don't use it). Instead I updated the section in live map and now you choose which tree you wish to reset instead of having to reset them all.
This will be available from the coming restart
❤️🔥 2
♰r⋿⋿🪓
2026-10-11 07:31 edited 2026-10-16 20:45
Server has wiped
Below are all settings that have been changed
🧟 ZOMBIES & DIFFICULTY
- 💀 Feral Sense increased — zombies detect players more easily. - 🌙 Night Zombie Density set to High. - 🔥 Heatmap Sensitivity: 100% → 150%. - ⚔️ GameStage: 100% → 150% — tougher enemies sooner. - 🐺 Zombies no longer attack animals.
🎒 XP & LOOT
- ⭐ XP: 75% → 50% — slower leveling. ( Don't forget there is the safe bell to get extra xp ) - 📦 Resource Loot: 100% → 85%. - 💰 Loot Bag Chance: 100% → 85%. - 🏚️ POI LootStage Bonus: 100% → 50%. - 🌍 Biome Progression disabled. (/bp will no longer be needed )
☀️ DAY, NIGHT & BLOOD MOON
- ⏰ Full game day: 120 → 60 real minutes. - ☀️ Daylight: 45 real minutes (04:00–22:00). - 🌙 Night: 15 real minutes (22:00–04:00). - 🌑 Blood Moon: 15 real minutes (22:00–04:00). - 🩸 Blood Moon every 7 game days. The extra blood moon has been removed - ⏪ Days will revert from 100 to 80 automatically since now days will progress extremely fast.
- 💀 Feral Sense increased — zombies detect players more easily. - 🌙 Night Zombie Density set to High. - 🔥 Heatmap Sensitivity: 100% → 150%. - ⚔️ GameStage: 100% → 150% — tougher enemies sooner. - 🐺 Zombies no longer attack animals.
🎒 XP & LOOT
- ⭐ XP: 75% → 50% — slower leveling. ( Don't forget there is the safe bell to get extra xp ) - 📦 Resource Loot: 100% → 85%. - 💰 Loot Bag Chance: 100% → 85%. - 🏚️ POI LootStage Bonus: 100% → 50%. - 🌍 Biome Progression disabled. (/bp will no longer be needed )
☀️ DAY, NIGHT & BLOOD MOON
- ⏰ Full game day: 120 → 60 real minutes. - ☀️ Daylight: 45 real minutes (04:00–22:00). - 🌙 Night: 15 real minutes (22:00–04:00). - 🌑 Blood Moon: 15 real minutes (22:00–04:00). - 🩸 Blood Moon every 7 game days. - ⏪ Days will revert from 100 to 80 automatically since now days will progress extremely fast.
The rest will stay unchanged but of course a new map will be generated. Settings are already being applied so they are ready for tomorrow
♰r⋿⋿🪓
2026-10-10 06:24
Recent changes
- 100% Jar refund - Blood moon enemy count will change according to the player count - Added custom zombies during blood moon - Fixed bag encumbrance slots. - Fixed wording for safe zone daily reward - Live map players section expanded with Hall Of Fame and other cool stuff! You can even customize your background and avatar for your profile. -
♰r⋿⋿🪓
2026-10-05 20:46
- Fixed lights bug on vending machine
♰r⋿⋿🪓
2026-10-05 20:39
- DCLXVI Zeus was updated and removed the big flash. from the coming restart